/*! jQuery UI - v1.12.1 - 2018-10-29
* http://jqueryui.com
* Includes: widget.js, position.js, data.js, keycode.js, scroll-parent.js, unique-id.js, widgets/sortable.js, widgets/autocomplete.js, widgets/datepicker.js, widgets/menu.js, widgets/mouse.js
* Copyright jQuery Foundation and other contributors; Licensed MIT */
(function( factory ) {
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define([ "jquery" ], factory );
} else {
// Browser globals
factory( jQuery );
}
}(function( $ ) {
$.ui = $.ui || {};
var version = $.ui.version = "1.12.1";
/*!
* jQuery UI Widget 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Widget
//>>group: Core
//>>description: Provides a factory for creating stateful widgets with a common API.
//>>docs: http://api.jqueryui.com/jQuery.widget/
//>>demos: http://jqueryui.com/widget/
var widgetUuid = 0;
var widgetSlice = Array.prototype.slice;
$.cleanData = ( function( orig ) {
return function( elems ) {
var events, elem, i;
for ( i = 0; ( elem = elems[ i ] ) != null; i++ ) {
try {
// Only trigger remove when necessary to save time
events = $._data( elem, "events" );
if ( events && events.remove ) {
$( elem ).triggerHandler( "remove" );
}
// Http://bugs.jquery.com/ticket/8235
} catch ( e ) {}
}
orig( elems );
};
} )( $.cleanData );
$.widget = function( name, base, prototype ) {
var existingConstructor, constructor, basePrototype;
// ProxiedPrototype allows the provided prototype to remain unmodified
// so that it can be used as a mixin for multiple widgets (#8876)
var proxiedPrototype = {};
var namespace = name.split( "." )[ 0 ];
name = name.split( "." )[ 1 ];
var fullName = namespace + "-" + name;
if ( !prototype ) {
prototype = base;
base = $.Widget;
}
if ( $.isArray( prototype ) ) {
prototype = $.extend.apply( null, [ {} ].concat( prototype ) );
}
// Create selector for plugin
$.expr[ ":" ][ fullName.toLowerCase() ] = function( elem ) {
return !!$.data( elem, fullName );
};
$[ namespace ] = $[ namespace ] || {};
existingConstructor = $[ namespace ][ name ];
constructor = $[ namespace ][ name ] = function( options, element ) {
// Allow instantiation without "new" keyword
if ( !this._createWidget ) {
return new constructor( options, element );
}
// Allow instantiation without initializing for simple inheritance
// must use "new" keyword (the code above always passes args)
if ( arguments.length ) {
this._createWidget( options, element );
}
};
// Extend with the existing constructor to carry over any static properties
$.extend( constructor, existingConstructor, {
version: prototype.version,
// Copy the object used to create the prototype in case we need to
// redefine the widget later
_proto: $.extend( {}, prototype ),
// Track widgets that inherit from this widget in case this widget is
// redefined after a widget inherits from it
_childConstructors: []
} );
basePrototype = new base();
// We need to make the options hash a property directly on the new instance
// otherwise we'll modify the options hash on the prototype that we're
// inheriting from
basePrototype.options = $.widget.extend( {}, basePrototype.options );
$.each( prototype, function( prop, value ) {
if ( !$.isFunction( value ) ) {
proxiedPrototype[ prop ] = value;
return;
}
proxiedPrototype[ prop ] = ( function() {
function _super() {
return base.prototype[ prop ].apply( this, arguments );
}
function _superApply( args ) {
return base.prototype[ prop ].apply( this, args );
}
return function() {
var __super = this._super;
var __superApply = this._superApply;
var returnValue;
this._super = _super;
this._superApply = _superApply;
returnValue = value.apply( this, arguments );
this._super = __super;
this._superApply = __superApply;
return returnValue;
};
} )();
} );
constructor.prototype = $.widget.extend( basePrototype, {
// TODO: remove support for widgetEventPrefix
// always use the name + a colon as the prefix, e.g., draggable:start
// don't prefix for widgets that aren't DOM-based
widgetEventPrefix: existingConstructor ? ( basePrototype.widgetEventPrefix || name ) : name
}, proxiedPrototype, {
constructor: constructor,
namespace: namespace,
widgetName: name,
widgetFullName: fullName
} );
// If this widget is being redefined then we need to find all widgets that
// are inheriting from it and redefine all of them so that they inherit from
// the new version of this widget. We're essentially trying to replace one
// level in the prototype chain.
if ( existingConstructor ) {
$.each( existingConstructor._childConstructors, function( i, child ) {
var childPrototype = child.prototype;
// Redefine the child widget using the same prototype that was
// originally used, but inherit from the new version of the base
$.widget( childPrototype.namespace + "." + childPrototype.widgetName, constructor,
child._proto );
} );
// Remove the list of existing child constructors from the old constructor
// so the old child constructors can be garbage collected
delete existingConstructor._childConstructors;
} else {
base._childConstructors.push( constructor );
}
$.widget.bridge( name, constructor );
return constructor;
};
$.widget.extend = function( target ) {
var input = widgetSlice.call( arguments, 1 );
var inputIndex = 0;
var inputLength = input.length;
var key;
var value;
for ( ; inputIndex < inputLength; inputIndex++ ) {
for ( key in input[ inputIndex ] ) {
value = input[ inputIndex ][ key ];
if ( input[ inputIndex ].hasOwnProperty( key ) && value !== undefined ) {
// Clone objects
if ( $.isPlainObject( value ) ) {
target[ key ] = $.isPlainObject( target[ key ] ) ?
$.widget.extend( {}, target[ key ], value ) :
// Don't extend strings, arrays, etc. with objects
$.widget.extend( {}, value );
// Copy everything else by reference
} else {
target[ key ] = value;
}
}
}
}
return target;
};
$.widget.bridge = function( name, object ) {
var fullName = object.prototype.widgetFullName || name;
$.fn[ name ] = function( options ) {
var isMethodCall = typeof options === "string";
var args = widgetSlice.call( arguments, 1 );
var returnValue = this;
if ( isMethodCall ) {
// If this is an empty collection, we need to have the instance method
// return undefined instead of the jQuery instance
if ( !this.length && options === "instance" ) {
returnValue = undefined;
} else {
this.each( function() {
var methodValue;
var instance = $.data( this, fullName );
if ( options === "instance" ) {
returnValue = instance;
return false;
}
if ( !instance ) {
return $.error( "cannot call methods on " + name +
" prior to initialization; " +
"attempted to call method '" + options + "'" );
}
if ( !$.isFunction( instance[ options ] ) || options.charAt( 0 ) === "_" ) {
return $.error( "no such method '" + options + "' for " + name +
" widget instance" );
}
methodValue = instance[ options ].apply( instance, args );
if ( methodValue !== instance && methodValue !== undefined ) {
returnValue = methodValue && methodValue.jquery ?
returnValue.pushStack( methodValue.get() ) :
methodValue;
return false;
}
} );
}
} else {
// Allow multiple hashes to be passed on init
if ( args.length ) {
options = $.widget.extend.apply( null, [ options ].concat( args ) );
}
this.each( function() {
var instance = $.data( this, fullName );
if ( instance ) {
instance.option( options || {} );
if ( instance._init ) {
instance._init();
}
} else {
$.data( this, fullName, new object( options, this ) );
}
} );
}
return returnValue;
};
};
$.Widget = function( /* options, element */ ) {};
$.Widget._childConstructors = [];
$.Widget.prototype = {
widgetName: "widget",
widgetEventPrefix: "",
defaultElement: "
",
options: {
classes: {},
disabled: false,
// Callbacks
create: null
},
_createWidget: function( options, element ) {
element = $( element || this.defaultElement || this )[ 0 ];
this.element = $( element );
this.uuid = widgetUuid++;
this.eventNamespace = "." + this.widgetName + this.uuid;
this.bindings = $();
this.hoverable = $();
this.focusable = $();
this.classesElementLookup = {};
if ( element !== this ) {
$.data( element, this.widgetFullName, this );
this._on( true, this.element, {
remove: function( event ) {
if ( event.target === element ) {
this.destroy();
}
}
} );
this.document = $( element.style ?
// Element within the document
element.ownerDocument :
// Element is window or document
element.document || element );
this.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow );
}
this.options = $.widget.extend( {},
this.options,
this._getCreateOptions(),
options );
this._create();
if ( this.options.disabled ) {
this._setOptionDisabled( this.options.disabled );
}
this._trigger( "create", null, this._getCreateEventData() );
this._init();
},
_getCreateOptions: function() {
return {};
},
_getCreateEventData: $.noop,
_create: $.noop,
_init: $.noop,
destroy: function() {
var that = this;
this._destroy();
$.each( this.classesElementLookup, function( key, value ) {
that._removeClass( value, key );
} );
// We can probably remove the unbind calls in 2.0
// all event bindings should go through this._on()
this.element
.off( this.eventNamespace )
.removeData( this.widgetFullName );
this.widget()
.off( this.eventNamespace )
.removeAttr( "aria-disabled" );
// Clean up events and states
this.bindings.off( this.eventNamespace );
},
_destroy: $.noop,
widget: function() {
return this.element;
},
option: function( key, value ) {
var options = key;
var parts;
var curOption;
var i;
if ( arguments.length === 0 ) {
// Don't return a reference to the internal hash
return $.widget.extend( {}, this.options );
}
if ( typeof key === "string" ) {
// Handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
options = {};
parts = key.split( "." );
key = parts.shift();
if ( parts.length ) {
curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );
for ( i = 0; i < parts.length - 1; i++ ) {
curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
curOption = curOption[ parts[ i ] ];
}
key = parts.pop();
if ( arguments.length === 1 ) {
return curOption[ key ] === undefined ? null : curOption[ key ];
}
curOption[ key ] = value;
} else {
if ( arguments.length === 1 ) {
return this.options[ key ] === undefined ? null : this.options[ key ];
}
options[ key ] = value;
}
}
this._setOptions( options );
return this;
},
_setOptions: function( options ) {
var key;
for ( key in options ) {
this._setOption( key, options[ key ] );
}
return this;
},
_setOption: function( key, value ) {
if ( key === "classes" ) {
this._setOptionClasses( value );
}
this.options[ key ] = value;
if ( key === "disabled" ) {
this._setOptionDisabled( value );
}
return this;
},
_setOptionClasses: function( value ) {
var classKey, elements, currentElements;
for ( classKey in value ) {
currentElements = this.classesElementLookup[ classKey ];
if ( value[ classKey ] === this.options.classes[ classKey ] ||
!currentElements ||
!currentElements.length ) {
continue;
}
// We are doing this to create a new jQuery object because the _removeClass() call
// on the next line is going to destroy the reference to the current elements being
// tracked. We need to save a copy of this collection so that we can add the new classes
// below.
elements = $( currentElements.get() );
this._removeClass( currentElements, classKey );
// We don't use _addClass() here, because that uses this.options.classes
// for generating the string of classes. We want to use the value passed in from
// _setOption(), this is the new value of the classes option which was passed to
// _setOption(). We pass this value directly to _classes().
elements.addClass( this._classes( {
element: elements,
keys: classKey,
classes: value,
add: true
} ) );
}
},
_setOptionDisabled: function( value ) {
this._toggleClass( this.widget(), this.widgetFullName + "-disabled", null, !!value );
// If the widget is becoming disabled, then nothing is interactive
if ( value ) {
this._removeClass( this.hoverable, null, "ui-state-hover" );
this._removeClass( this.focusable, null, "ui-state-focus" );
}
},
enable: function() {
return this._setOptions( { disabled: false } );
},
disable: function() {
return this._setOptions( { disabled: true } );
},
_classes: function( options ) {
var full = [];
var that = this;
options = $.extend( {
element: this.element,
classes: this.options.classes || {}
}, options );
function processClassString( classes, checkOption ) {
var current, i;
for ( i = 0; i < classes.length; i++ ) {
current = that.classesElementLookup[ classes[ i ] ] || $();
if ( options.add ) {
current = $( $.unique( current.get().concat( options.element.get() ) ) );
} else {
current = $( current.not( options.element ).get() );
}
that.classesElementLookup[ classes[ i ] ] = current;
full.push( classes[ i ] );
if ( checkOption && options.classes[ classes[ i ] ] ) {
full.push( options.classes[ classes[ i ] ] );
}
}
}
this._on( options.element, {
"remove": "_untrackClassesElement"
} );
if ( options.keys ) {
processClassString( options.keys.match( /\S+/g ) || [], true );
}
if ( options.extra ) {
processClassString( options.extra.match( /\S+/g ) || [] );
}
return full.join( " " );
},
_untrackClassesElement: function( event ) {
var that = this;
$.each( that.classesElementLookup, function( key, value ) {
if ( $.inArray( event.target, value ) !== -1 ) {
that.classesElementLookup[ key ] = $( value.not( event.target ).get() );
}
} );
},
_removeClass: function( element, keys, extra ) {
return this._toggleClass( element, keys, extra, false );
},
_addClass: function( element, keys, extra ) {
return this._toggleClass( element, keys, extra, true );
},
_toggleClass: function( element, keys, extra, add ) {
add = ( typeof add === "boolean" ) ? add : extra;
var shift = ( typeof element === "string" || element === null ),
options = {
extra: shift ? keys : extra,
keys: shift ? element : keys,
element: shift ? this.element : element,
add: add
};
options.element.toggleClass( this._classes( options ), add );
return this;
},
_on: function( suppressDisabledCheck, element, handlers ) {
var delegateElement;
var instance = this;
// No suppressDisabledCheck flag, shuffle arguments
if ( typeof suppressDisabledCheck !== "boolean" ) {
handlers = element;
element = suppressDisabledCheck;
suppressDisabledCheck = false;
}
// No element argument, shuffle and use this.element
if ( !handlers ) {
handlers = element;
element = this.element;
delegateElement = this.widget();
} else {
element = delegateElement = $( element );
this.bindings = this.bindings.add( element );
}
$.each( handlers, function( event, handler ) {
function handlerProxy() {
// Allow widgets to customize the disabled handling
// - disabled as an array instead of boolean
// - disabled class as method for disabling individual parts
if ( !suppressDisabledCheck &&
( instance.options.disabled === true ||
$( this ).hasClass( "ui-state-disabled" ) ) ) {
return;
}
return ( typeof handler === "string" ? instance[ handler ] : handler )
.apply( instance, arguments );
}
// Copy the guid so direct unbinding works
if ( typeof handler !== "string" ) {
handlerProxy.guid = handler.guid =
handler.guid || handlerProxy.guid || $.guid++;
}
var match = event.match( /^([\w:-]*)\s*(.*)$/ );
var eventName = match[ 1 ] + instance.eventNamespace;
var selector = match[ 2 ];
if ( selector ) {
delegateElement.on( eventName, selector, handlerProxy );
} else {
element.on( eventName, handlerProxy );
}
} );
},
_off: function( element, eventName ) {
eventName = ( eventName || "" ).split( " " ).join( this.eventNamespace + " " ) +
this.eventNamespace;
element.off( eventName ).off( eventName );
// Clear the stack to avoid memory leaks (#10056)
this.bindings = $( this.bindings.not( element ).get() );
this.focusable = $( this.focusable.not( element ).get() );
this.hoverable = $( this.hoverable.not( element ).get() );
},
_delay: function( handler, delay ) {
function handlerProxy() {
return ( typeof handler === "string" ? instance[ handler ] : handler )
.apply( instance, arguments );
}
var instance = this;
return setTimeout( handlerProxy, delay || 0 );
},
_hoverable: function( element ) {
this.hoverable = this.hoverable.add( element );
this._on( element, {
mouseenter: function( event ) {
this._addClass( $( event.currentTarget ), null, "ui-state-hover" );
},
mouseleave: function( event ) {
this._removeClass( $( event.currentTarget ), null, "ui-state-hover" );
}
} );
},
_focusable: function( element ) {
this.focusable = this.focusable.add( element );
this._on( element, {
focusin: function( event ) {
this._addClass( $( event.currentTarget ), null, "ui-state-focus" );
},
focusout: function( event ) {
this._removeClass( $( event.currentTarget ), null, "ui-state-focus" );
}
} );
},
_trigger: function( type, event, data ) {
var prop, orig;
var callback = this.options[ type ];
data = data || {};
event = $.Event( event );
event.type = ( type === this.widgetEventPrefix ?
type :
this.widgetEventPrefix + type ).toLowerCase();
// The original event may come from any element
// so we need to reset the target on the new event
event.target = this.element[ 0 ];
// Copy original event properties over to the new event
orig = event.originalEvent;
if ( orig ) {
for ( prop in orig ) {
if ( !( prop in event ) ) {
event[ prop ] = orig[ prop ];
}
}
}
this.element.trigger( event, data );
return !( $.isFunction( callback ) &&
callback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false ||
event.isDefaultPrevented() );
}
};
$.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
$.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
if ( typeof options === "string" ) {
options = { effect: options };
}
var hasOptions;
var effectName = !options ?
method :
options === true || typeof options === "number" ?
defaultEffect :
options.effect || defaultEffect;
options = options || {};
if ( typeof options === "number" ) {
options = { duration: options };
}
hasOptions = !$.isEmptyObject( options );
options.complete = callback;
if ( options.delay ) {
element.delay( options.delay );
}
if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {
element[ method ]( options );
} else if ( effectName !== method && element[ effectName ] ) {
element[ effectName ]( options.duration, options.easing, callback );
} else {
element.queue( function( next ) {
$( this )[ method ]();
if ( callback ) {
callback.call( element[ 0 ] );
}
next();
} );
}
};
} );
var widget = $.widget;
/*!
* jQuery UI Position 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/position/
*/
//>>label: Position
//>>group: Core
//>>description: Positions elements relative to other elements.
//>>docs: http://api.jqueryui.com/position/
//>>demos: http://jqueryui.com/position/
( function() {
var cachedScrollbarWidth,
max = Math.max,
abs = Math.abs,
rhorizontal = /left|center|right/,
rvertical = /top|center|bottom/,
roffset = /[\+\-]\d+(\.[\d]+)?%?/,
rposition = /^\w+/,
rpercent = /%$/,
_position = $.fn.position;
function getOffsets( offsets, width, height ) {
return [
parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
];
}
function parseCss( element, property ) {
return parseInt( $.css( element, property ), 10 ) || 0;
}
function getDimensions( elem ) {
var raw = elem[ 0 ];
if ( raw.nodeType === 9 ) {
return {
width: elem.width(),
height: elem.height(),
offset: { top: 0, left: 0 }
};
}
if ( $.isWindow( raw ) ) {
return {
width: elem.width(),
height: elem.height(),
offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
};
}
if ( raw.preventDefault ) {
return {
width: 0,
height: 0,
offset: { top: raw.pageY, left: raw.pageX }
};
}
return {
width: elem.outerWidth(),
height: elem.outerHeight(),
offset: elem.offset()
};
}
$.position = {
scrollbarWidth: function() {
if ( cachedScrollbarWidth !== undefined ) {
return cachedScrollbarWidth;
}
var w1, w2,
div = $( "
" +
"
" ),
innerDiv = div.children()[ 0 ];
$( "body" ).append( div );
w1 = innerDiv.offsetWidth;
div.css( "overflow", "scroll" );
w2 = innerDiv.offsetWidth;
if ( w1 === w2 ) {
w2 = div[ 0 ].clientWidth;
}
div.remove();
return ( cachedScrollbarWidth = w1 - w2 );
},
getScrollInfo: function( within ) {
var overflowX = within.isWindow || within.isDocument ? "" :
within.element.css( "overflow-x" ),
overflowY = within.isWindow || within.isDocument ? "" :
within.element.css( "overflow-y" ),
hasOverflowX = overflowX === "scroll" ||
( overflowX === "auto" && within.width < within.element[ 0 ].scrollWidth ),
hasOverflowY = overflowY === "scroll" ||
( overflowY === "auto" && within.height < within.element[ 0 ].scrollHeight );
return {
width: hasOverflowY ? $.position.scrollbarWidth() : 0,
height: hasOverflowX ? $.position.scrollbarWidth() : 0
};
},
getWithinInfo: function( element ) {
var withinElement = $( element || window ),
isWindow = $.isWindow( withinElement[ 0 ] ),
isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9,
hasOffset = !isWindow && !isDocument;
return {
element: withinElement,
isWindow: isWindow,
isDocument: isDocument,
offset: hasOffset ? $( element ).offset() : { left: 0, top: 0 },
scrollLeft: withinElement.scrollLeft(),
scrollTop: withinElement.scrollTop(),
width: withinElement.outerWidth(),
height: withinElement.outerHeight()
};
}
};
$.fn.position = function( options ) {
if ( !options || !options.of ) {
return _position.apply( this, arguments );
}
// Make a copy, we don't want to modify arguments
options = $.extend( {}, options );
var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
target = $( options.of ),
within = $.position.getWithinInfo( options.within ),
scrollInfo = $.position.getScrollInfo( within ),
collision = ( options.collision || "flip" ).split( " " ),
offsets = {};
dimensions = getDimensions( target );
if ( target[ 0 ].preventDefault ) {
// Force left top to allow flipping
options.at = "left top";
}
targetWidth = dimensions.width;
targetHeight = dimensions.height;
targetOffset = dimensions.offset;
// Clone to reuse original targetOffset later
basePosition = $.extend( {}, targetOffset );
// Force my and at to have valid horizontal and vertical positions
// if a value is missing or invalid, it will be converted to center
$.each( [ "my", "at" ], function() {
var pos = ( options[ this ] || "" ).split( " " ),
horizontalOffset,
verticalOffset;
if ( pos.length === 1 ) {
pos = rhorizontal.test( pos[ 0 ] ) ?
pos.concat( [ "center" ] ) :
rvertical.test( pos[ 0 ] ) ?
[ "center" ].concat( pos ) :
[ "center", "center" ];
}
pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
// Calculate offsets
horizontalOffset = roffset.exec( pos[ 0 ] );
verticalOffset = roffset.exec( pos[ 1 ] );
offsets[ this ] = [
horizontalOffset ? horizontalOffset[ 0 ] : 0,
verticalOffset ? verticalOffset[ 0 ] : 0
];
// Reduce to just the positions without the offsets
options[ this ] = [
rposition.exec( pos[ 0 ] )[ 0 ],
rposition.exec( pos[ 1 ] )[ 0 ]
];
} );
// Normalize collision option
if ( collision.length === 1 ) {
collision[ 1 ] = collision[ 0 ];
}
if ( options.at[ 0 ] === "right" ) {
basePosition.left += targetWidth;
} else if ( options.at[ 0 ] === "center" ) {
basePosition.left += targetWidth / 2;
}
if ( options.at[ 1 ] === "bottom" ) {
basePosition.top += targetHeight;
} else if ( options.at[ 1 ] === "center" ) {
basePosition.top += targetHeight / 2;
}
atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
basePosition.left += atOffset[ 0 ];
basePosition.top += atOffset[ 1 ];
return this.each( function() {
var collisionPosition, using,
elem = $( this ),
elemWidth = elem.outerWidth(),
elemHeight = elem.outerHeight(),
marginLeft = parseCss( this, "marginLeft" ),
marginTop = parseCss( this, "marginTop" ),
collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) +
scrollInfo.width,
collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) +
scrollInfo.height,
position = $.extend( {}, basePosition ),
myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
if ( options.my[ 0 ] === "right" ) {
position.left -= elemWidth;
} else if ( options.my[ 0 ] === "center" ) {
position.left -= elemWidth / 2;
}
if ( options.my[ 1 ] === "bottom" ) {
position.top -= elemHeight;
} else if ( options.my[ 1 ] === "center" ) {
position.top -= elemHeight / 2;
}
position.left += myOffset[ 0 ];
position.top += myOffset[ 1 ];
collisionPosition = {
marginLeft: marginLeft,
marginTop: marginTop
};
$.each( [ "left", "top" ], function( i, dir ) {
if ( $.ui.position[ collision[ i ] ] ) {
$.ui.position[ collision[ i ] ][ dir ]( position, {
targetWidth: targetWidth,
targetHeight: targetHeight,
elemWidth: elemWidth,
elemHeight: elemHeight,
collisionPosition: collisionPosition,
collisionWidth: collisionWidth,
collisionHeight: collisionHeight,
offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
my: options.my,
at: options.at,
within: within,
elem: elem
} );
}
} );
if ( options.using ) {
// Adds feedback as second argument to using callback, if present
using = function( props ) {
var left = targetOffset.left - position.left,
right = left + targetWidth - elemWidth,
top = targetOffset.top - position.top,
bottom = top + targetHeight - elemHeight,
feedback = {
target: {
element: target,
left: targetOffset.left,
top: targetOffset.top,
width: targetWidth,
height: targetHeight
},
element: {
element: elem,
left: position.left,
top: position.top,
width: elemWidth,
height: elemHeight
},
horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
};
if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
feedback.horizontal = "center";
}
if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
feedback.vertical = "middle";
}
if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
feedback.important = "horizontal";
} else {
feedback.important = "vertical";
}
options.using.call( this, props, feedback );
};
}
elem.offset( $.extend( position, { using: using } ) );
} );
};
$.ui.position = {
fit: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
outerWidth = within.width,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = withinOffset - collisionPosLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
newOverRight;
// Element is wider than within
if ( data.collisionWidth > outerWidth ) {
// Element is initially over the left side of within
if ( overLeft > 0 && overRight <= 0 ) {
newOverRight = position.left + overLeft + data.collisionWidth - outerWidth -
withinOffset;
position.left += overLeft - newOverRight;
// Element is initially over right side of within
} else if ( overRight > 0 && overLeft <= 0 ) {
position.left = withinOffset;
// Element is initially over both left and right sides of within
} else {
if ( overLeft > overRight ) {
position.left = withinOffset + outerWidth - data.collisionWidth;
} else {
position.left = withinOffset;
}
}
// Too far left -> align with left edge
} else if ( overLeft > 0 ) {
position.left += overLeft;
// Too far right -> align with right edge
} else if ( overRight > 0 ) {
position.left -= overRight;
// Adjust based on position and margin
} else {
position.left = max( position.left - collisionPosLeft, position.left );
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
outerHeight = data.within.height,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = withinOffset - collisionPosTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
newOverBottom;
// Element is taller than within
if ( data.collisionHeight > outerHeight ) {
// Element is initially over the top of within
if ( overTop > 0 && overBottom <= 0 ) {
newOverBottom = position.top + overTop + data.collisionHeight - outerHeight -
withinOffset;
position.top += overTop - newOverBottom;
// Element is initially over bottom of within
} else if ( overBottom > 0 && overTop <= 0 ) {
position.top = withinOffset;
// Element is initially over both top and bottom of within
} else {
if ( overTop > overBottom ) {
position.top = withinOffset + outerHeight - data.collisionHeight;
} else {
position.top = withinOffset;
}
}
// Too far up -> align with top
} else if ( overTop > 0 ) {
position.top += overTop;
// Too far down -> align with bottom edge
} else if ( overBottom > 0 ) {
position.top -= overBottom;
// Adjust based on position and margin
} else {
position.top = max( position.top - collisionPosTop, position.top );
}
}
},
flip: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.offset.left + within.scrollLeft,
outerWidth = within.width,
offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = collisionPosLeft - offsetLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
myOffset = data.my[ 0 ] === "left" ?
-data.elemWidth :
data.my[ 0 ] === "right" ?
data.elemWidth :
0,
atOffset = data.at[ 0 ] === "left" ?
data.targetWidth :
data.at[ 0 ] === "right" ?
-data.targetWidth :
0,
offset = -2 * data.offset[ 0 ],
newOverRight,
newOverLeft;
if ( overLeft < 0 ) {
newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth -
outerWidth - withinOffset;
if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
position.left += myOffset + atOffset + offset;
}
} else if ( overRight > 0 ) {
newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset +
atOffset + offset - offsetLeft;
if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
position.left += myOffset + atOffset + offset;
}
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.offset.top + within.scrollTop,
outerHeight = within.height,
offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = collisionPosTop - offsetTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
top = data.my[ 1 ] === "top",
myOffset = top ?
-data.elemHeight :
data.my[ 1 ] === "bottom" ?
data.elemHeight :
0,
atOffset = data.at[ 1 ] === "top" ?
data.targetHeight :
data.at[ 1 ] === "bottom" ?
-data.targetHeight :
0,
offset = -2 * data.offset[ 1 ],
newOverTop,
newOverBottom;
if ( overTop < 0 ) {
newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight -
outerHeight - withinOffset;
if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
position.top += myOffset + atOffset + offset;
}
} else if ( overBottom > 0 ) {
newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset +
offset - offsetTop;
if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
position.top += myOffset + atOffset + offset;
}
}
}
},
flipfit: {
left: function() {
$.ui.position.flip.left.apply( this, arguments );
$.ui.position.fit.left.apply( this, arguments );
},
top: function() {
$.ui.position.flip.top.apply( this, arguments );
$.ui.position.fit.top.apply( this, arguments );
}
}
};
} )();
var position = $.ui.position;
/*!
* jQuery UI :data 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: :data Selector
//>>group: Core
//>>description: Selects elements which have data stored under the specified key.
//>>docs: http://api.jqueryui.com/data-selector/
var data = $.extend( $.expr[ ":" ], {
data: $.expr.createPseudo ?
$.expr.createPseudo( function( dataName ) {
return function( elem ) {
return !!$.data( elem, dataName );
};
} ) :
// Support: jQuery <1.8
function( elem, i, match ) {
return !!$.data( elem, match[ 3 ] );
}
} );
/*!
* jQuery UI Keycode 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Keycode
//>>group: Core
//>>description: Provide keycodes as keynames
//>>docs: http://api.jqueryui.com/jQuery.ui.keyCode/
var keycode = $.ui.keyCode = {
BACKSPACE: 8,
COMMA: 188,
DELETE: 46,
DOWN: 40,
END: 35,
ENTER: 13,
ESCAPE: 27,
HOME: 36,
LEFT: 37,
PAGE_DOWN: 34,
PAGE_UP: 33,
PERIOD: 190,
RIGHT: 39,
SPACE: 32,
TAB: 9,
UP: 38
};
/*!
* jQuery UI Scroll Parent 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: scrollParent
//>>group: Core
//>>description: Get the closest ancestor element that is scrollable.
//>>docs: http://api.jqueryui.com/scrollParent/
var scrollParent = $.fn.scrollParent = function( includeHidden ) {
var position = this.css( "position" ),
excludeStaticParent = position === "absolute",
overflowRegex = includeHidden ? /(auto|scroll|hidden)/ : /(auto|scroll)/,
scrollParent = this.parents().filter( function() {
var parent = $( this );
if ( excludeStaticParent && parent.css( "position" ) === "static" ) {
return false;
}
return overflowRegex.test( parent.css( "overflow" ) + parent.css( "overflow-y" ) +
parent.css( "overflow-x" ) );
} ).eq( 0 );
return position === "fixed" || !scrollParent.length ?
$( this[ 0 ].ownerDocument || document ) :
scrollParent;
};
/*!
* jQuery UI Unique ID 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: uniqueId
//>>group: Core
//>>description: Functions to generate and remove uniqueId's
//>>docs: http://api.jqueryui.com/uniqueId/
var uniqueId = $.fn.extend( {
uniqueId: ( function() {
var uuid = 0;
return function() {
return this.each( function() {
if ( !this.id ) {
this.id = "ui-id-" + ( ++uuid );
}
} );
};
} )(),
removeUniqueId: function() {
return this.each( function() {
if ( /^ui-id-\d+$/.test( this.id ) ) {
$( this ).removeAttr( "id" );
}
} );
}
} );
// This file is deprecated
var ie = $.ui.ie = !!/msie [\w.]+/.exec( navigator.userAgent.toLowerCase() );
/*!
* jQuery UI Mouse 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Mouse
//>>group: Widgets
//>>description: Abstracts mouse-based interactions to assist in creating certain widgets.
//>>docs: http://api.jqueryui.com/mouse/
var mouseHandled = false;
$( document ).on( "mouseup", function() {
mouseHandled = false;
} );
var widgetsMouse = $.widget( "ui.mouse", {
version: "1.12.1",
options: {
cancel: "input, textarea, button, select, option",
distance: 1,
delay: 0
},
_mouseInit: function() {
var that = this;
this.element
.on( "mousedown." + this.widgetName, function( event ) {
return that._mouseDown( event );
} )
.on( "click." + this.widgetName, function( event ) {
if ( true === $.data( event.target, that.widgetName + ".preventClickEvent" ) ) {
$.removeData( event.target, that.widgetName + ".preventClickEvent" );
event.stopImmediatePropagation();
return false;
}
} );
this.started = false;
},
// TODO: make sure destroying one instance of mouse doesn't mess with
// other instances of mouse
_mouseDestroy: function() {
this.element.off( "." + this.widgetName );
if ( this._mouseMoveDelegate ) {
this.document
.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
}
},
_mouseDown: function( event ) {
// don't let more than one widget handle mouseStart
if ( mouseHandled ) {
return;
}
this._mouseMoved = false;
// We may have missed mouseup (out of window)
( this._mouseStarted && this._mouseUp( event ) );
this._mouseDownEvent = event;
var that = this,
btnIsLeft = ( event.which === 1 ),
// event.target.nodeName works around a bug in IE 8 with
// disabled inputs (#7620)
elIsCancel = ( typeof this.options.cancel === "string" && event.target.nodeName ?
$( event.target ).closest( this.options.cancel ).length : false );
if ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {
return true;
}
this.mouseDelayMet = !this.options.delay;
if ( !this.mouseDelayMet ) {
this._mouseDelayTimer = setTimeout( function() {
that.mouseDelayMet = true;
}, this.options.delay );
}
if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
this._mouseStarted = ( this._mouseStart( event ) !== false );
if ( !this._mouseStarted ) {
event.preventDefault();
return true;
}
}
// Click event may never have fired (Gecko & Opera)
if ( true === $.data( event.target, this.widgetName + ".preventClickEvent" ) ) {
$.removeData( event.target, this.widgetName + ".preventClickEvent" );
}
// These delegates are required to keep context
this._mouseMoveDelegate = function( event ) {
return that._mouseMove( event );
};
this._mouseUpDelegate = function( event ) {
return that._mouseUp( event );
};
this.document
.on( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.on( "mouseup." + this.widgetName, this._mouseUpDelegate );
event.preventDefault();
mouseHandled = true;
return true;
},
_mouseMove: function( event ) {
// Only check for mouseups outside the document if you've moved inside the document
// at least once. This prevents the firing of mouseup in the case of IE<9, which will
// fire a mousemove event if content is placed under the cursor. See #7778
// Support: IE <9
if ( this._mouseMoved ) {
// IE mouseup check - mouseup happened when mouse was out of window
if ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) &&
!event.button ) {
return this._mouseUp( event );
// Iframe mouseup check - mouseup occurred in another document
} else if ( !event.which ) {
// Support: Safari <=8 - 9
// Safari sets which to 0 if you press any of the following keys
// during a drag (#14461)
if ( event.originalEvent.altKey || event.originalEvent.ctrlKey ||
event.originalEvent.metaKey || event.originalEvent.shiftKey ) {
this.ignoreMissingWhich = true;
} else if ( !this.ignoreMissingWhich ) {
return this._mouseUp( event );
}
}
}
if ( event.which || event.button ) {
this._mouseMoved = true;
}
if ( this._mouseStarted ) {
this._mouseDrag( event );
return event.preventDefault();
}
if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
this._mouseStarted =
( this._mouseStart( this._mouseDownEvent, event ) !== false );
( this._mouseStarted ? this._mouseDrag( event ) : this._mouseUp( event ) );
}
return !this._mouseStarted;
},
_mouseUp: function( event ) {
this.document
.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
if ( this._mouseStarted ) {
this._mouseStarted = false;
if ( event.target === this._mouseDownEvent.target ) {
$.data( event.target, this.widgetName + ".preventClickEvent", true );
}
this._mouseStop( event );
}
if ( this._mouseDelayTimer ) {
clearTimeout( this._mouseDelayTimer );
delete this._mouseDelayTimer;
}
this.ignoreMissingWhich = false;
mouseHandled = false;
event.preventDefault();
},
_mouseDistanceMet: function( event ) {
return ( Math.max(
Math.abs( this._mouseDownEvent.pageX - event.pageX ),
Math.abs( this._mouseDownEvent.pageY - event.pageY )
) >= this.options.distance
);
},
_mouseDelayMet: function( /* event */ ) {
return this.mouseDelayMet;
},
// These are placeholder methods, to be overriden by extending plugin
_mouseStart: function( /* event */ ) {},
_mouseDrag: function( /* event */ ) {},
_mouseStop: function( /* event */ ) {},
_mouseCapture: function( /* event */ ) { return true; }
} );
/*!
* jQuery UI Sortable 1.12.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Sortable
//>>group: Interactions
//>>description: Enables items in a list to be sorted using the mouse.
//>>docs: http://api.jqueryui.com/sortable/
//>>demos: http://jqueryui.com/sortable/
//>>css.structure: ../../themes/base/sortable.css
var widgetsSortable = $.widget( "ui.sortable", $.ui.mouse, {
version: "1.12.1",
widgetEventPrefix: "sort",
ready: false,
options: {
appendTo: "parent",
axis: false,
connectWith: false,
containment: false,
cursor: "auto",
cursorAt: false,
dropOnEmpty: true,
forcePlaceholderSize: false,
forceHelperSize: false,
grid: false,
handle: false,
helper: "original",
items: "> *",
opacity: false,
placeholder: false,
revert: false,
scroll: true,
scrollSensitivity: 20,
scrollSpeed: 20,
scope: "default",
tolerance: "intersect",
zIndex: 1000,
// Callbacks
activate: null,
beforeStop: null,
change: null,
deactivate: null,
out: null,
over: null,
receive: null,
remove: null,
sort: null,
start: null,
stop: null,
update: null
},
_isOverAxis: function( x, reference, size ) {
return ( x >= reference ) && ( x < ( reference + size ) );
},
_isFloating: function( item ) {
return ( /left|right/ ).test( item.css( "float" ) ) ||
( /inline|table-cell/ ).test( item.css( "display" ) );
},
_create: function() {
this.containerCache = {};
this._addClass( "ui-sortable" );
//Get the items
this.refresh();
//Let's determine the parent's offset
this.offset = this.element.offset();
//Initialize mouse events for interaction
this._mouseInit();
this._setHandleClassName();
//We're ready to go
this.ready = true;
},
_setOption: function( key, value ) {
this._super( key, value );
if ( key === "handle" ) {
this._setHandleClassName();
}
},
_setHandleClassName: function() {
var that = this;
this._removeClass( this.element.find( ".ui-sortable-handle" ), "ui-sortable-handle" );
$.each( this.items, function() {
that._addClass(
this.instance.options.handle ?
this.item.find( this.instance.options.handle ) :
this.item,
"ui-sortable-handle"
);
} );
},
_destroy: function() {
this._mouseDestroy();
for ( var i = this.items.length - 1; i >= 0; i-- ) {
this.items[ i ].item.removeData( this.widgetName + "-item" );
}
return this;
},
_mouseCapture: function( event, overrideHandle ) {
var currentItem = null,
validHandle = false,
that = this;
if ( this.reverting ) {
return false;
}
if ( this.options.disabled || this.options.type === "static" ) {
return false;
}
//We have to refresh the items data once first
this._refreshItems( event );
//Find out if the clicked node (or one of its parents) is a actual item in this.items
$( event.target ).parents().each( function() {
if ( $.data( this, that.widgetName + "-item" ) === that ) {
currentItem = $( this );
return false;
}
} );
if ( $.data( event.target, that.widgetName + "-item" ) === that ) {
currentItem = $( event.target );
}
if ( !currentItem ) {
return false;
}
if ( this.options.handle && !overrideHandle ) {
$( this.options.handle, currentItem ).find( "*" ).addBack().each( function() {
if ( this === event.target ) {
validHandle = true;
}
} );
if ( !validHandle ) {
return false;
}
}
this.currentItem = currentItem;
this._removeCurrentsFromItems();
return true;
},
_mouseStart: function( event, overrideHandle, noActivation ) {
var i, body,
o = this.options;
this.currentContainer = this;
//We only need to call refreshPositions, because the refreshItems call has been moved to
// mouseCapture
this.refreshPositions();
//Create and append the visible helper
this.helper = this._createHelper( event );
//Cache the helper size
this._cacheHelperProportions();
/*
* - Position generation -
* This block generates everything position related - it's the core of draggables.
*/
//Cache the margins of the original element
this._cacheMargins();
//Get the next scrolling parent
this.scrollParent = this.helper.scrollParent();
//The element's absolute position on the page minus margins
this.offset = this.currentItem.offset();
this.offset = {
top: this.offset.top - this.margins.top,
left: this.offset.left - this.margins.left
};
$.extend( this.offset, {
click: { //Where the click happened, relative to the element
left: event.pageX - this.offset.left,
top: event.pageY - this.offset.top
},
parent: this._getParentOffset(),
// This is a relative to absolute position minus the actual position calculation -
// only used for relative positioned helper
relative: this._getRelativeOffset()
} );
// Only after we got the offset, we can change the helper's position to absolute
// TODO: Still need to figure out a way to make relative sorting possible
this.helper.css( "position", "absolute" );
this.cssPosition = this.helper.css( "position" );
//Generate the original position
this.originalPosition = this._generatePosition( event );
this.originalPageX = event.pageX;
this.originalPageY = event.pageY;
//Adjust the mouse offset relative to the helper if "cursorAt" is supplied
( o.cursorAt && this._adjustOffsetFromHelper( o.cursorAt ) );
//Cache the former DOM position
this.domPosition = {
prev: this.currentItem.prev()[ 0 ],
parent: this.currentItem.parent()[ 0 ]
};
// If the helper is not the original, hide the original so it's not playing any role during
// the drag, won't cause anything bad this way
if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
this.currentItem.hide();
}
//Create the placeholder
this._createPlaceholder();
//Set a containment if given in the options
if ( o.containment ) {
this._setContainment();
}
if ( o.cursor && o.cursor !== "auto" ) { // cursor option
body = this.document.find( "body" );
// Support: IE
this.storedCursor = body.css( "cursor" );
body.css( "cursor", o.cursor );
this.storedStylesheet =
$( "" ).appendTo( body );
}
if ( o.opacity ) { // opacity option
if ( this.helper.css( "opacity" ) ) {
this._storedOpacity = this.helper.css( "opacity" );
}
this.helper.css( "opacity", o.opacity );
}
if ( o.zIndex ) { // zIndex option
if ( this.helper.css( "zIndex" ) ) {
this._storedZIndex = this.helper.css( "zIndex" );
}
this.helper.css( "zIndex", o.zIndex );
}
//Prepare scrolling
if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ].tagName !== "HTML" ) {
this.overflowOffset = this.scrollParent.offset();
}
//Call callbacks
this._trigger( "start", event, this._uiHash() );
//Recache the helper size
if ( !this._preserveHelperProportions ) {
this._cacheHelperProportions();
}
//Post "activate" events to possible containers
if ( !noActivation ) {
for ( i = this.containers.length - 1; i >= 0; i-- ) {
this.containers[ i ]._trigger( "activate", event, this._uiHash( this ) );
}
}
//Prepare possible droppables
if ( $.ui.ddmanager ) {
$.ui.ddmanager.current = this;
}
if ( $.ui.ddmanager && !o.dropBehaviour ) {
$.ui.ddmanager.prepareOffsets( this, event );
}
this.dragging = true;
this._addClass( this.helper, "ui-sortable-helper" );
// Execute the drag once - this causes the helper not to be visiblebefore getting its
// correct position
this._mouseDrag( event );
return true;
},
_mouseDrag: function( event ) {
var i, item, itemElement, intersection,
o = this.options,
scrolled = false;
//Compute the helpers position
this.position = this._generatePosition( event );
this.positionAbs = this._convertPositionTo( "absolute" );
if ( !this.lastPositionAbs ) {
this.lastPositionAbs = this.positionAbs;
}
//Do scrolling
if ( this.options.scroll ) {
if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ].tagName !== "HTML" ) {
if ( ( this.overflowOffset.top + this.scrollParent[ 0 ].offsetHeight ) -
event.pageY < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollTop =
scrolled = this.scrollParent[ 0 ].scrollTop + o.scrollSpeed;
} else if ( event.pageY - this.overflowOffset.top < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollTop =
scrolled = this.scrollParent[ 0 ].scrollTop - o.scrollSpeed;
}
if ( ( this.overflowOffset.left + this.scrollParent[ 0 ].offsetWidth ) -
event.pageX < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollLeft = scrolled =
this.scrollParent[ 0 ].scrollLeft + o.scrollSpeed;
} else if ( event.pageX - this.overflowOffset.left < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollLeft = scrolled =
this.scrollParent[ 0 ].scrollLeft - o.scrollSpeed;
}
} else {
if ( event.pageY - this.document.scrollTop() < o.scrollSensitivity ) {
scrolled = this.document.scrollTop( this.document.scrollTop() - o.scrollSpeed );
} else if ( this.window.height() - ( event.pageY - this.document.scrollTop() ) <
o.scrollSensitivity ) {
scrolled = this.document.scrollTop( this.document.scrollTop() + o.scrollSpeed );
}
if ( event.pageX - this.document.scrollLeft() < o.scrollSensitivity ) {
scrolled = this.document.scrollLeft(
this.document.scrollLeft() - o.scrollSpeed
);
} else if ( this.window.width() - ( event.pageX - this.document.scrollLeft() ) <
o.scrollSensitivity ) {
scrolled = this.document.scrollLeft(
this.document.scrollLeft() + o.scrollSpeed
);
}
}
if ( scrolled !== false && $.ui.ddmanager && !o.dropBehaviour ) {
$.ui.ddmanager.prepareOffsets( this, event );
}
}
//Regenerate the absolute position used for position checks
this.positionAbs = this._convertPositionTo( "absolute" );
//Set the helper position
if ( !this.options.axis || this.options.axis !== "y" ) {
this.helper[ 0 ].style.left = this.position.left + "px";
}
if ( !this.options.axis || this.options.axis !== "x" ) {
this.helper[ 0 ].style.top = this.position.top + "px";
}
//Rearrange
for ( i = this.items.length - 1; i >= 0; i-- ) {
//Cache variables and intersection, continue if no intersection
item = this.items[ i ];
itemElement = item.item[ 0 ];
intersection = this._intersectsWithPointer( item );
if ( !intersection ) {
continue;
}
// Only put the placeholder inside the current Container, skip all
// items from other containers. This works because when moving
// an item from one container to another the
// currentContainer is switched before the placeholder is moved.
//
// Without this, moving items in "sub-sortables" can cause
// the placeholder to jitter between the outer and inner container.
if ( item.instance !== this.currentContainer ) {
continue;
}
// Cannot intersect with itself
// no useless actions that have been done before
// no action if the item moved is the parent of the item checked
if ( itemElement !== this.currentItem[ 0 ] &&
this.placeholder[ intersection === 1 ? "next" : "prev" ]()[ 0 ] !== itemElement &&
!$.contains( this.placeholder[ 0 ], itemElement ) &&
( this.options.type === "semi-dynamic" ?
!$.contains( this.element[ 0 ], itemElement ) :
true
)
) {
this.direction = intersection === 1 ? "down" : "up";
if ( this.options.tolerance === "pointer" || this._intersectsWithSides( item ) ) {
this._rearrange( event, item );
} else {
break;
}
this._trigger( "change", event, this._uiHash() );
break;
}
}
//Post events to containers
this._contactContainers( event );
//Interconnect with droppables
if ( $.ui.ddmanager ) {
$.ui.ddmanager.drag( this, event );
}
//Call callbacks
this._trigger( "sort", event, this._uiHash() );
this.lastPositionAbs = this.positionAbs;
return false;
},
_mouseStop: function( event, noPropagation ) {
if ( !event ) {
return;
}
//If we are using droppables, inform the manager about the drop
if ( $.ui.ddmanager && !this.options.dropBehaviour ) {
$.ui.ddmanager.drop( this, event );
}
if ( this.options.revert ) {
var that = this,
cur = this.placeholder.offset(),
axis = this.options.axis,
animation = {};
if ( !axis || axis === "x" ) {
animation.left = cur.left - this.offset.parent.left - this.margins.left +
( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
0 :
this.offsetParent[ 0 ].scrollLeft
);
}
if ( !axis || axis === "y" ) {
animation.top = cur.top - this.offset.parent.top - this.margins.top +
( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
0 :
this.offsetParent[ 0 ].scrollTop
);
}
this.reverting = true;
$( this.helper ).animate(
animation,
parseInt( this.options.revert, 10 ) || 500,
function() {
that._clear( event );
}
);
} else {
this._clear( event, noPropagation );
}
return false;
},
cancel: function() {
if ( this.dragging ) {
this._mouseUp( new $.Event( "mouseup", { target: null } ) );
if ( this.options.helper === "original" ) {
this.currentItem.css( this._storedCSS );
this._removeClass( this.currentItem, "ui-sortable-helper" );
} else {
this.currentItem.show();
}
//Post deactivating events to containers
for ( var i = this.containers.length - 1; i >= 0; i-- ) {
this.containers[ i ]._trigger( "deactivate", null, this._uiHash( this ) );
if ( this.containers[ i ].containerCache.over ) {
this.containers[ i ]._trigger( "out", null, this._uiHash( this ) );
this.containers[ i ].containerCache.over = 0;
}
}
}
if ( this.placeholder ) {
//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
// it unbinds ALL events from the original node!
if ( this.placeholder[ 0 ].parentNode ) {
this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );
}
if ( this.options.helper !== "original" && this.helper &&
this.helper[ 0 ].parentNode ) {
this.helper.remove();
}
$.extend( this, {
helper: null,
dragging: false,
reverting: false,
_noFinalSort: null
} );
if ( this.domPosition.prev ) {
$( this.domPosition.prev ).after( this.currentItem );
} else {
$( this.domPosition.parent ).prepend( this.currentItem );
}
}
return this;
},
serialize: function( o ) {
var items = this._getItemsAsjQuery( o && o.connected ),
str = [];
o = o || {};
$( items ).each( function() {
var res = ( $( o.item || this ).attr( o.attribute || "id" ) || "" )
.match( o.expression || ( /(.+)[\-=_](.+)/ ) );
if ( res ) {
str.push(
( o.key || res[ 1 ] + "[]" ) +
"=" + ( o.key && o.expression ? res[ 1 ] : res[ 2 ] ) );
}
} );
if ( !str.length && o.key ) {
str.push( o.key + "=" );
}
return str.join( "&" );
},
toArray: function( o ) {
var items = this._getItemsAsjQuery( o && o.connected ),
ret = [];
o = o || {};
items.each( function() {
ret.push( $( o.item || this ).attr( o.attribute || "id" ) || "" );
} );
return ret;
},
/* Be careful with the following core functions */
_intersectsWith: function( item ) {
var x1 = this.positionAbs.left,
x2 = x1 + this.helperProportions.width,
y1 = this.positionAbs.top,
y2 = y1 + this.helperProportions.height,
l = item.left,
r = l + item.width,
t = item.top,
b = t + item.height,
dyClick = this.offset.click.top,
dxClick = this.offset.click.left,
isOverElementHeight = ( this.options.axis === "x" ) || ( ( y1 + dyClick ) > t &&
( y1 + dyClick ) < b ),
isOverElementWidth = ( this.options.axis === "y" ) || ( ( x1 + dxClick ) > l &&
( x1 + dxClick ) < r ),
isOverElement = isOverElementHeight && isOverElementWidth;
if ( this.options.tolerance === "pointer" ||
this.options.forcePointerForContainers ||
( this.options.tolerance !== "pointer" &&
this.helperProportions[ this.floating ? "width" : "height" ] >
item[ this.floating ? "width" : "height" ] )
) {
return isOverElement;
} else {
return ( l < x1 + ( this.helperProportions.width / 2 ) && // Right Half
x2 - ( this.helperProportions.width / 2 ) < r && // Left Half
t < y1 + ( this.helperProportions.height / 2 ) && // Bottom Half
y2 - ( this.helperProportions.height / 2 ) < b ); // Top Half
}
},
_intersectsWithPointer: function( item ) {
var verticalDirection, horizontalDirection,
isOverElementHeight = ( this.options.axis === "x" ) ||
this._isOverAxis(
this.positionAbs.top + this.offset.click.top, item.top, item.height ),
isOverElementWidth = ( this.options.axis === "y" ) ||
this._isOverAxis(
this.positionAbs.left + this.offset.click.left, item.left, item.width ),
isOverElement = isOverElementHeight && isOverElementWidth;
if ( !isOverElement ) {
return false;
}
verticalDirection = this._getDragVerticalDirection();
horizontalDirection = this._getDragHorizontalDirection();
return this.floating ?
( ( horizontalDirection === "right" || verticalDirection === "down" ) ? 2 : 1 )
: ( verticalDirection && ( verticalDirection === "down" ? 2 : 1 ) );
},
_intersectsWithSides: function( item ) {
var isOverBottomHalf = this._isOverAxis( this.positionAbs.top +
this.offset.click.top, item.top + ( item.height / 2 ), item.height ),
isOverRightHalf = this._isOverAxis( this.positionAbs.left +
this.offset.click.left, item.left + ( item.width / 2 ), item.width ),
verticalDirection = this._getDragVerticalDirection(),
horizontalDirection = this._getDragHorizontalDirection();
if ( this.floating && horizontalDirection ) {
return ( ( horizontalDirection === "right" && isOverRightHalf ) ||
( horizontalDirection === "left" && !isOverRightHalf ) );
} else {
return verticalDirection && ( ( verticalDirection === "down" && isOverBottomHalf ) ||
( verticalDirection === "up" && !isOverBottomHalf ) );
}
},
_getDragVerticalDirection: function() {
var delta = this.positionAbs.top - this.lastPositionAbs.top;
return delta !== 0 && ( delta > 0 ? "down" : "up" );
},
_getDragHorizontalDirection: function() {
var delta = this.positionAbs.left - this.lastPositionAbs.left;
return delta !== 0 && ( delta > 0 ? "right" : "left" );
},
refresh: function( event ) {
this._refreshItems( event );
this._setHandleClassName();
this.refreshPositions();
return this;
},
_connectWith: function() {
var options = this.options;
return options.connectWith.constructor === String ?
[ options.connectWith ] :
options.connectWith;
},
_getItemsAsjQuery: function( connected ) {
var i, j, cur, inst,
items = [],
queries = [],
connectWith = this._connectWith();
if ( connectWith && connected ) {
for ( i = connectWith.length - 1; i >= 0; i-- ) {
cur = $( connectWith[ i ], this.document[ 0 ] );
for ( j = cur.length - 1; j >= 0; j-- ) {
inst = $.data( cur[ j ], this.widgetFullName );
if ( inst && inst !== this && !inst.options.disabled ) {
queries.push( [ $.isFunction( inst.options.items ) ?
inst.options.items.call( inst.element ) :
$( inst.options.items, inst.element )
.not( ".ui-sortable-helper" )
.not( ".ui-sortable-placeholder" ), inst ] );
}
}
}
}
queries.push( [ $.isFunction( this.options.items ) ?
this.options.items
.call( this.element, null, { options: this.options, item: this.currentItem } ) :
$( this.options.items, this.element )
.not( ".ui-sortable-helper" )
.not( ".ui-sortable-placeholder" ), this ] );
function addItems() {
items.push( this );
}
for ( i = queries.length - 1; i >= 0; i-- ) {
queries[ i ][ 0 ].each( addItems );
}
return $( items );
},
_removeCurrentsFromItems: function() {
var list = this.currentItem.find( ":data(" + this.widgetName + "-item)" );
this.items = $.grep( this.items, function( item ) {
for ( var j = 0; j < list.length; j++ ) {
if ( list[ j ] === item.item[ 0 ] ) {
return false;
}
}
return true;
} );
},
_refreshItems: function( event ) {
this.items = [];
this.containers = [ this ];
var i, j, cur, inst, targetData, _queries, item, queriesLength,
items = this.items,
queries = [ [ $.isFunction( this.options.items ) ?
this.options.items.call( this.element[ 0 ], event, { item: this.currentItem } ) :
$( this.options.items, this.element ), this ] ],
connectWith = this._connectWith();
//Shouldn't be run the first time through due to massive slow-down
if ( connectWith && this.ready ) {
for ( i = connectWith.length - 1; i >= 0; i-- ) {
cur = $( connectWith[ i ], this.document[ 0 ] );
for ( j = cur.length - 1; j >= 0; j-- ) {
inst = $.data( cur[ j ], this.widgetFullName );
if ( inst && inst !== this && !inst.options.disabled ) {
queries.push( [ $.isFunction( inst.options.items ) ?
inst.options.items
.call( inst.element[ 0 ], event, { item: this.currentItem } ) :
$( inst.options.items, inst.element ), inst ] );
this.containers.push( inst );
}
}
}
}
for ( i = queries.length - 1; i >= 0; i-- ) {
targetData = queries[ i ][ 1 ];
_queries = queries[ i ][ 0 ];
for ( j = 0, queriesLength = _queries.length; j < queriesLength; j++ ) {
item = $( _queries[ j ] );
// Data for target checking (mouse manager)
item.data( this.widgetName + "-item", targetData );
items.push( {
item: item,
instance: targetData,
width: 0, height: 0,
left: 0, top: 0
} );
}
}
},
refreshPositions: function( fast ) {
// Determine whether items are being displayed horizontally
this.floating = this.items.length ?
this.options.axis === "x" || this._isFloating( this.items[ 0 ].item ) :
false;
//This has to be redone because due to the item being moved out/into the offsetParent,
// the offsetParent's position will change
if ( this.offsetParent && this.helper ) {
this.offset.parent = this._getParentOffset();
}
var i, item, t, p;
for ( i = this.items.length - 1; i >= 0; i-- ) {
item = this.items[ i ];
//We ignore calculating positions of all connected containers when we're not over them
if ( item.instance !== this.currentContainer && this.currentContainer &&
item.item[ 0 ] !== this.currentItem[ 0 ] ) {
continue;
}
t = this.options.toleranceElement ?
$( this.options.toleranceElement, item.item ) :
item.item;
if ( !fast ) {
item.width = t.outerWidth();
item.height = t.outerHeight();
}
p = t.offset();
item.left = p.left;
item.top = p.top;
}
if ( this.options.custom && this.options.custom.refreshContainers ) {
this.options.custom.refreshContainers.call( this );
} else {
for ( i = this.containers.length - 1; i >= 0; i-- ) {
p = this.containers[ i ].element.offset();
this.containers[ i ].containerCache.left = p.left;
this.containers[ i ].containerCache.top = p.top;
this.containers[ i ].containerCache.width =
this.containers[ i ].element.outerWidth();
this.containers[ i ].containerCache.height =
this.containers[ i ].element.outerHeight();
}
}
return this;
},
_createPlaceholder: function( that ) {
that = that || this;
var className,
o = that.options;
if ( !o.placeholder || o.placeholder.constructor === String ) {
className = o.placeholder;
o.placeholder = {
element: function() {
var nodeName = that.currentItem[ 0 ].nodeName.toLowerCase(),
element = $( "<" + nodeName + ">", that.document[ 0 ] );
that._addClass( element, "ui-sortable-placeholder",
className || that.currentItem[ 0 ].className )
._removeClass( element, "ui-sortable-helper" );
if ( nodeName === "tbody" ) {
that._createTrPlaceholder(
that.currentItem.find( "tr" ).eq( 0 ),
$( "
", that.document[ 0 ] ).appendTo( element )
);
} else if ( nodeName === "tr" ) {
that._createTrPlaceholder( that.currentItem, element );
} else if ( nodeName === "img" ) {
element.attr( "src", that.currentItem.attr( "src" ) );
}
if ( !className ) {
element.css( "visibility", "hidden" );
}
return element;
},
update: function( container, p ) {
// 1. If a className is set as 'placeholder option, we don't force sizes -
// the class is responsible for that
// 2. The option 'forcePlaceholderSize can be enabled to force it even if a
// class name is specified
if ( className && !o.forcePlaceholderSize ) {
return;
}
//If the element doesn't have a actual height by itself (without styles coming
// from a stylesheet), it receives the inline height from the dragged item
if ( !p.height() ) {
p.height(
that.currentItem.innerHeight() -
parseInt( that.currentItem.css( "paddingTop" ) || 0, 10 ) -
parseInt( that.currentItem.css( "paddingBottom" ) || 0, 10 ) );
}
if ( !p.width() ) {
p.width(
that.currentItem.innerWidth() -
parseInt( that.currentItem.css( "paddingLeft" ) || 0, 10 ) -
parseInt( that.currentItem.css( "paddingRight" ) || 0, 10 ) );
}
}
};
}
//Create the placeholder
that.placeholder = $( o.placeholder.element.call( that.element, that.currentItem ) );
//Append it after the actual current item
that.currentItem.after( that.placeholder );
//Update the size of the placeholder (TODO: Logic to fuzzy, see line 316/317)
o.placeholder.update( that, that.placeholder );
},
_createTrPlaceholder: function( sourceTr, targetTr ) {
var that = this;
sourceTr.children().each( function() {
$( "
", that.document[ 0 ] )
.attr( "colspan", $( this ).attr( "colspan" ) || 1 )
.appendTo( targetTr );
} );
},
_contactContainers: function( event ) {
var i, j, dist, itemWithLeastDistance, posProperty, sizeProperty, cur, nearBottom,
floating, axis,
innermostContainer = null,
innermostIndex = null;
// Get innermost container that intersects with item
for ( i = this.containers.length - 1; i >= 0; i-- ) {
// Never consider a container that's located within the item itself
if ( $.contains( this.currentItem[ 0 ], this.containers[ i ].element[ 0 ] ) ) {
continue;
}
if ( this._intersectsWith( this.containers[ i ].containerCache ) ) {
// If we've already found a container and it's more "inner" than this, then continue
if ( innermostContainer &&
$.contains(
this.containers[ i ].element[ 0 ],
innermostContainer.element[ 0 ] ) ) {
continue;
}
innermostContainer = this.containers[ i ];
innermostIndex = i;
} else {
// container doesn't intersect. trigger "out" event if necessary
if ( this.containers[ i ].containerCache.over ) {
this.containers[ i ]._trigger( "out", event, this._uiHash( this ) );
this.containers[ i ].containerCache.over = 0;
}
}
}
// If no intersecting containers found, return
if ( !innermostContainer ) {
return;
}
// Move the item into the container if it's not there already
if ( this.containers.length === 1 ) {
if ( !this.containers[ innermostIndex ].containerCache.over ) {
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
this.containers[ innermostIndex ].containerCache.over = 1;
}
} else {
// When entering a new container, we will find the item with the least distance and
// append our item near it
dist = 10000;
itemWithLeastDistance = null;
floating = innermostContainer.floating || this._isFloating( this.currentItem );
posProperty = floating ? "left" : "top";
sizeProperty = floating ? "width" : "height";
axis = floating ? "pageX" : "pageY";
for ( j = this.items.length - 1; j >= 0; j-- ) {
if ( !$.contains(
this.containers[ innermostIndex ].element[ 0 ], this.items[ j ].item[ 0 ] )
) {
continue;
}
if ( this.items[ j ].item[ 0 ] === this.currentItem[ 0 ] ) {
continue;
}
cur = this.items[ j ].item.offset()[ posProperty ];
nearBottom = false;
if ( event[ axis ] - cur > this.items[ j ][ sizeProperty ] / 2 ) {
nearBottom = true;
}
if ( Math.abs( event[ axis ] - cur ) < dist ) {
dist = Math.abs( event[ axis ] - cur );
itemWithLeastDistance = this.items[ j ];
this.direction = nearBottom ? "up" : "down";
}
}
//Check if dropOnEmpty is enabled
if ( !itemWithLeastDistance && !this.options.dropOnEmpty ) {
return;
}
if ( this.currentContainer === this.containers[ innermostIndex ] ) {
if ( !this.currentContainer.containerCache.over ) {
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash() );
this.currentContainer.containerCache.over = 1;
}
return;
}
itemWithLeastDistance ?
this._rearrange( event, itemWithLeastDistance, null, true ) :
this._rearrange( event, null, this.containers[ innermostIndex ].element, true );
this._trigger( "change", event, this._uiHash() );
this.containers[ innermostIndex ]._trigger( "change", event, this._uiHash( this ) );
this.currentContainer = this.containers[ innermostIndex ];
//Update the placeholder
this.options.placeholder.update( this.currentContainer, this.placeholder );
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
this.containers[ innermostIndex ].containerCache.over = 1;
}
},
_createHelper: function( event ) {
var o = this.options,
helper = $.isFunction( o.helper ) ?
$( o.helper.apply( this.element[ 0 ], [ event, this.currentItem ] ) ) :
( o.helper === "clone" ? this.currentItem.clone() : this.currentItem );
//Add the helper to the DOM if that didn't happen already
if ( !helper.parents( "body" ).length ) {
$( o.appendTo !== "parent" ?
o.appendTo :
this.currentItem[ 0 ].parentNode )[ 0 ].appendChild( helper[ 0 ] );
}
if ( helper[ 0 ] === this.currentItem[ 0 ] ) {
this._storedCSS = {
width: this.currentItem[ 0 ].style.width,
height: this.currentItem[ 0 ].style.height,
position: this.currentItem.css( "position" ),
top: this.currentItem.css( "top" ),
left: this.currentItem.css( "left" )
};
}
if ( !helper[ 0 ].style.width || o.forceHelperSize ) {
helper.width( this.currentItem.width() );
}
if ( !helper[ 0 ].style.height || o.forceHelperSize ) {
helper.height( this.currentItem.height() );
}
return helper;
},
_adjustOffsetFromHelper: function( obj ) {
if ( typeof obj === "string" ) {
obj = obj.split( " " );
}
if ( $.isArray( obj ) ) {
obj = { left: +obj[ 0 ], top: +obj[ 1 ] || 0 };
}
if ( "left" in obj ) {
this.offset.click.left = obj.left + this.margins.left;
}
if ( "right" in obj ) {
this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
}
if ( "top" in obj ) {
this.offset.click.top = obj.top + this.margins.top;
}
if ( "bottom" in obj ) {
this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
}
},
_getParentOffset: function() {
//Get the offsetParent and cache its position
this.offsetParent = this.helper.offsetParent();
var po = this.offsetParent.offset();
// This is a special case where we need to modify a offset calculated on start, since the
// following happened:
// 1. The position of the helper is absolute, so it's position is calculated based on the
// next positioned parent
// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't
// the document, which means that the scroll is included in the initial calculation of the
// offset of the parent, and never recalculated upon drag
if ( this.cssPosition === "absolute" && this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) {
po.left += this.scrollParent.scrollLeft();
po.top += this.scrollParent.scrollTop();
}
// This needs to be actually done for all browsers, since pageX/pageY includes this
// information with an ugly IE fix
if ( this.offsetParent[ 0 ] === this.document[ 0 ].body ||
( this.offsetParent[ 0 ].tagName &&
this.offsetParent[ 0 ].tagName.toLowerCase() === "html" && $.ui.ie ) ) {
po = { top: 0, left: 0 };
}
return {
top: po.top + ( parseInt( this.offsetParent.css( "borderTopWidth" ), 10 ) || 0 ),
left: po.left + ( parseInt( this.offsetParent.css( "borderLeftWidth" ), 10 ) || 0 )
};
},
_getRelativeOffset: function() {
if ( this.cssPosition === "relative" ) {
var p = this.currentItem.position();
return {
top: p.top - ( parseInt( this.helper.css( "top" ), 10 ) || 0 ) +
this.scrollParent.scrollTop(),
left: p.left - ( parseInt( this.helper.css( "left" ), 10 ) || 0 ) +
this.scrollParent.scrollLeft()
};
} else {
return { top: 0, left: 0 };
}
},
_cacheMargins: function() {
this.margins = {
left: ( parseInt( this.currentItem.css( "marginLeft" ), 10 ) || 0 ),
top: ( parseInt( this.currentItem.css( "marginTop" ), 10 ) || 0 )
};
},
_cacheHelperProportions: function() {
this.helperProportions = {
width: this.helper.outerWidth(),
height: this.helper.outerHeight()
};
},
_setContainment: function() {
var ce, co, over,
o = this.options;
if ( o.containment === "parent" ) {
o.containment = this.helper[ 0 ].parentNode;
}
if ( o.containment === "document" || o.containment === "window" ) {
this.containment = [
0 - this.offset.relative.left - this.offset.parent.left,
0 - this.offset.relative.top - this.offset.parent.top,
o.containment === "document" ?
this.document.width() :
this.window.width() - this.helperProportions.width - this.margins.left,
( o.containment === "document" ?
( this.document.height() || document.body.parentNode.scrollHeight ) :
this.window.height() || this.document[ 0 ].body.parentNode.scrollHeight
) - this.helperProportions.height - this.margins.top
];
}
if ( !( /^(document|window|parent)$/ ).test( o.containment ) ) {
ce = $( o.containment )[ 0 ];
co = $( o.containment ).offset();
over = ( $( ce ).css( "overflow" ) !== "hidden" );
this.containment = [
co.left + ( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) +
( parseInt( $( ce ).css( "paddingLeft" ), 10 ) || 0 ) - this.margins.left,
co.top + ( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) +
( parseInt( $( ce ).css( "paddingTop" ), 10 ) || 0 ) - this.margins.top,
co.left + ( over ? Math.max( ce.scrollWidth, ce.offsetWidth ) : ce.offsetWidth ) -
( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) -
( parseInt( $( ce ).css( "paddingRight" ), 10 ) || 0 ) -
this.helperProportions.width - this.margins.left,
co.top + ( over ? Math.max( ce.scrollHeight, ce.offsetHeight ) : ce.offsetHeight ) -
( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) -
( parseInt( $( ce ).css( "paddingBottom" ), 10 ) || 0 ) -
this.helperProportions.height - this.margins.top
];
}
},
_convertPositionTo: function( d, pos ) {
if ( !pos ) {
pos = this.position;
}
var mod = d === "absolute" ? 1 : -1,
scroll = this.cssPosition === "absolute" &&
!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
this.offsetParent :
this.scrollParent,
scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );
return {
top: (
// The absolute mouse position
pos.top +
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.top * mod +
// The offsetParent's offset without borders (offset + border)
this.offset.parent.top * mod -
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollTop() :
( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) * mod )
),
left: (
// The absolute mouse position
pos.left +
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.left * mod +
// The offsetParent's offset without borders (offset + border)
this.offset.parent.left * mod -
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 :
scroll.scrollLeft() ) * mod )
)
};
},
_generatePosition: function( event ) {
var top, left,
o = this.options,
pageX = event.pageX,
pageY = event.pageY,
scroll = this.cssPosition === "absolute" &&
!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
this.offsetParent :
this.scrollParent,
scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );
// This is another very weird special case that only happens for relative elements:
// 1. If the css position is relative
// 2. and the scroll parent is the document or similar to the offset parent
// we have to refresh the relative offset during the scroll so there are no jumps
if ( this.cssPosition === "relative" && !( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ] !== this.offsetParent[ 0 ] ) ) {
this.offset.relative = this._getRelativeOffset();
}
/*
* - Position constraining -
* Constrain the position to a mix of grid, containment.
*/
if ( this.originalPosition ) { //If we are not dragging yet, we won't check for options
if ( this.containment ) {
if ( event.pageX - this.offset.click.left < this.containment[ 0 ] ) {
pageX = this.containment[ 0 ] + this.offset.click.left;
}
if ( event.pageY - this.offset.click.top < this.containment[ 1 ] ) {
pageY = this.containment[ 1 ] + this.offset.click.top;
}
if ( event.pageX - this.offset.click.left > this.containment[ 2 ] ) {
pageX = this.containment[ 2 ] + this.offset.click.left;
}
if ( event.pageY - this.offset.click.top > this.containment[ 3 ] ) {
pageY = this.containment[ 3 ] + this.offset.click.top;
}
}
if ( o.grid ) {
top = this.originalPageY + Math.round( ( pageY - this.originalPageY ) /
o.grid[ 1 ] ) * o.grid[ 1 ];
pageY = this.containment ?
( ( top - this.offset.click.top >= this.containment[ 1 ] &&
top - this.offset.click.top <= this.containment[ 3 ] ) ?
top :
( ( top - this.offset.click.top >= this.containment[ 1 ] ) ?
top - o.grid[ 1 ] : top + o.grid[ 1 ] ) ) :
top;
left = this.originalPageX + Math.round( ( pageX - this.originalPageX ) /
o.grid[ 0 ] ) * o.grid[ 0 ];
pageX = this.containment ?
( ( left - this.offset.click.left >= this.containment[ 0 ] &&
left - this.offset.click.left <= this.containment[ 2 ] ) ?
left :
( ( left - this.offset.click.left >= this.containment[ 0 ] ) ?
left - o.grid[ 0 ] : left + o.grid[ 0 ] ) ) :
left;
}
}
return {
top: (
// The absolute mouse position
pageY -
// Click offset (relative to the element)
this.offset.click.top -
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.top -
// The offsetParent's offset without borders (offset + border)
this.offset.parent.top +
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollTop() :
( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) )
),
left: (
// The absolute mouse position
pageX -
// Click offset (relative to the element)
this.offset.click.left -
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.left -
// The offsetParent's offset without borders (offset + border)
this.offset.parent.left +
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollLeft() :
scrollIsRootNode ? 0 : scroll.scrollLeft() ) )
)
};
},
_rearrange: function( event, i, a, hardRefresh ) {
a ? a[ 0 ].appendChild( this.placeholder[ 0 ] ) :
i.item[ 0 ].parentNode.insertBefore( this.placeholder[ 0 ],
( this.direction === "down" ? i.item[ 0 ] : i.item[ 0 ].nextSibling ) );
//Various things done here to improve the performance:
// 1. we create a setTimeout, that calls refreshPositions
// 2. on the instance, we have a counter variable, that get's higher after every append
// 3. on the local scope, we copy the counter variable, and check in the timeout,
// if it's still the same
// 4. this lets only the last addition to the timeout stack through
this.counter = this.counter ? ++this.counter : 1;
var counter = this.counter;
this._delay( function() {
if ( counter === this.counter ) {
//Precompute after each DOM insertion, NOT on mousemove
this.refreshPositions( !hardRefresh );
}
} );
},
_clear: function( event, noPropagation ) {
this.reverting = false;
// We delay all events that have to be triggered to after the point where the placeholder
// has been removed and everything else normalized again
var i,
delayedTriggers = [];
// We first have to update the dom position of the actual currentItem
// Note: don't do it if the current item is already removed (by a user), or it gets
// reappended (see #4088)
if ( !this._noFinalSort && this.currentItem.parent().length ) {
this.placeholder.before( this.currentItem );
}
this._noFinalSort = null;
if ( this.helper[ 0 ] === this.currentItem[ 0 ] ) {
for ( i in this._storedCSS ) {
if ( this._storedCSS[ i ] === "auto" || this._storedCSS[ i ] === "static" ) {
this._storedCSS[ i ] = "";
}
}
this.currentItem.css( this._storedCSS );
this._removeClass( this.currentItem, "ui-sortable-helper" );
} else {
this.currentItem.show();
}
if ( this.fromOutside && !noPropagation ) {
delayedTriggers.push( function( event ) {
this._trigger( "receive", event, this._uiHash( this.fromOutside ) );
} );
}
if ( ( this.fromOutside ||
this.domPosition.prev !==
this.currentItem.prev().not( ".ui-sortable-helper" )[ 0 ] ||
this.domPosition.parent !== this.currentItem.parent()[ 0 ] ) && !noPropagation ) {
// Trigger update callback if the DOM position has changed
delayedTriggers.push( function( event ) {
this._trigger( "update", event, this._uiHash() );
} );
}
// Check if the items Container has Changed and trigger appropriate
// events.
if ( this !== this.currentContainer ) {
if ( !noPropagation ) {
delayedTriggers.push( function( event ) {
this._trigger( "remove", event, this._uiHash() );
} );
delayedTriggers.push( ( function( c ) {
return function( event ) {
c._trigger( "receive", event, this._uiHash( this ) );
};
} ).call( this, this.currentContainer ) );
delayedTriggers.push( ( function( c ) {
return function( event ) {
c._trigger( "update", event, this._uiHash( this ) );
};
} ).call( this, this.currentContainer ) );
}
}
//Post events to containers
function delayEvent( type, instance, container ) {
return function( event ) {
container._trigger( type, event, instance._uiHash( instance ) );
};
}
for ( i = this.containers.length - 1; i >= 0; i-- ) {
if ( !noPropagation ) {
delayedTriggers.push( delayEvent( "deactivate", this, this.containers[ i ] ) );
}
if ( this.containers[ i ].containerCache.over ) {
delayedTriggers.push( delayEvent( "out", this, this.containers[ i ] ) );
this.containers[ i ].containerCache.over = 0;
}
}
//Do what was originally in plugins
if ( this.storedCursor ) {
this.document.find( "body" ).css( "cursor", this.storedCursor );
this.storedStylesheet.remove();
}
if ( this._storedOpacity ) {
this.helper.css( "opacity", this._storedOpacity );
}
if ( this._storedZIndex ) {
this.helper.css( "zIndex", this._storedZIndex === "auto" ? "" : this._storedZIndex );
}
this.dragging = false;
if ( !noPropagation ) {
this._trigger( "beforeStop", event, this._uiHash() );
}
//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
// it unbinds ALL events from the original node!
this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );
if ( !this.cancelHelperRemoval ) {
if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
this.helper.remove();
}
this.helper = null;
}
if ( !noPropagation ) {
for ( i = 0; i < delayedTriggers.length; i++ ) {
// Trigger all delayed events
delayedTriggers[ i ].call( this, event );
}
this._trigger( "stop", event, this._uiHash() );
}
this.fromOutside = false;
return !this.cancelHelperRemoval;
},
_trigger: function() {
if ( $.Widget.prototype._trigger.apply( this, arguments ) === false ) {
this.cancel();
}
},
_uiHash: function( _inst ) {
var inst = _inst || this;
return {
helper: inst.helper,
placeholder: inst.placeholder || $( [] ),
position: inst.position,
originalPosition: inst.originalPosition,
offset: inst.positionAbs,
item: inst.currentItem,
sender: _inst ? _inst.element : null
};
}
} );
var safeActiveElement = $.ui.safeActiveElement = function( document ) {
var activeElement;
// Support: IE 9 only
// IE9 throws an "Unspecified error" accessing document.activeElement from an